simon
  This script looks at all the mesh objects in a MB finds out what textures are assigned to them and saves a text file that tells you what textures are missing and what shaders there are part of.  
 
face rig
 
  This script takes selected audio clips that are placed in the Trax Editor and exorts an XML file that contains information about the audio clips.  
 
face rig
 
  This script make an instance of a object thats animated on a spline and bakes the animation into the instance  
 
face rig
 
 

 

This script creates a character's skeleton whose scale is determined by the placement of a locator in the scene.

 
 

face rig

 
 

 

This script creates a control node for a joint. It gives options for different contriant types, differnet shapes for the control node and what direction you want the local axis to point.

 
 

face rig

 
 

 

This script will create set driven keys for any change in rotation of transform values for any number of joints at one time.

 
 

face rig

 
 

 

This script create a reverves foot IK setup for a leg that either you create or it creates one for you.

 
 

face rig

 
 

 

This script put attributes in a node and associates those attributes with set driven keys which are created for the fingers.

 
 
face rig