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This script looks at all the mesh objects in a MB finds out what textures are assigned to them and saves a text file that tells you what textures are missing and what shaders there are part of. |
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This script takes selected audio clips that are placed in the Trax Editor and exorts an XML file that contains information about the audio clips. |
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This script make an instance of a object thats animated on a spline and bakes the animation into the instance |
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This script creates a character's skeleton whose scale is determined by the placement of a locator in the scene. |
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This script creates a control node for a joint. It gives options for different contriant types, differnet shapes for the control node and what direction you want the local axis to point. |
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This script will create set driven keys for any change in rotation of transform values for any number of joints at one time. |
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This script create a reverves foot IK setup for a leg that either you create or it creates one for you. |
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This script put attributes in a node and associates those attributes with set driven keys which are created for the fingers. |
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